class_name = "CPlane"
object_name = "Ju 52 3mg4e"
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc

[COCKPIT_LIMITS]
x= -0.2, 0.25
y= -0.2, 0.13
z= -0.21, 1.37
[END]

[OPEN_COCKPIT_LIMITS]
x= -0.2, 0.25
y= -0.2, 0.13
z= -0.21, 1.37
[END]

//////	PhysicsBody properties
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows>

VisualImage=0,"graphics/planes/Ju523mg4e/Ju523mg4e.mgm",true,true
VisualImage=1,"graphics/planes/Ju523mg4e/Ju523mg4e-C.mgm",false
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/Ju523mg4e_Distant.txt"
DLODArgs=50380,57200
Fragment="LuaScripts/WorldObjects/Planes/Fragments/Ju523mg4e_Fragment.txt"
KeepNetworkImages=false

//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects]
//ID:					INT:	0 - visible everywhere, 1 - visible inside, 2 - visible outside
//model_or_effect:		STRING:	path to model file (mgm) of effect file (epl)
//cast_shadows: 		BOOL:	cast shadows from object or not
//[,debris_effects]:	BOOL:	optional parameter, show effects on object debris or not

ImageAttr=473 //"IA_NOCLIP","IA_CLOSEVIEWARG","IA_NOMINPIXELS","IA_NOMINZ","IA_SCALEARG"
EnabledDecals=true	//      ,    

CollisionBody="graphics/planes/Ju523mg4e/Ju523mg4e_Phys.col"
HitBody="graphics/planes/Ju523mg4e/Ju523mg4e.col"
ExtrudeCollisions=true	//Protection against fast objects collision skip

SoundScript="LuaScripts/Sound/Planes/Ju523mg4e.cfg"
HidePeriodAfterExplosion = 3.0

[attach=0]
	position= 2.0, 0.46, -0.58
	object = "LuaScripts/WorldObjects/Bots/BotPilot_Ju52_GER41.txt"
[end]

[attach=1]
	position= -6.629, 1.708, 0
//	object = "LuaScripts/WorldObjects/Planes/Turrets/Ju523mg4e_T.txt"
	rotation= 0, 180, -1.08
	convex = "^1_Fuse_Ctl_0"
[end]

[attach=2]
	position= 2.0, 0.46, 0.58
	object = "LuaScripts/WorldObjects/Planes/Turrets/Ju523mg4e_P2.txt"
[end]

[attach=3]
	position= 1.2, 0.44, 0.0
	object = "LuaScripts/WorldObjects/Planes/Turrets/Ju523mg4e_P3.txt"
[end]

[attach=4]
	position= 2.91, 1.27, -1.4
	rotation= 85, 18, 0
	object = "LuaScripts/WorldObjects/FlareGun.txt"
[end]

[attach=5]
	position= 0.0, 0.0, 0.0
	object = "LuaScripts/WorldObjects/Spotter.txt"
[end]

AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\Ju523mg4e.txt"

BannerAttachID=-1
CustomPhotoArg=55

CockpitSafetyRate = 0.35 //impact accelerations affect on bot treshold multiplifier (default is =1.0)

SeatBackAngle = 5.0

SendRate=5,50	//normal, attached state

CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt"


//////	Controled body specific
CockpitFocus=0.6,-1.0,0,65,0.8

RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt"
Plane_Class="CAeroplane_Ju523mg4e"

InitialSpeedInAir = 240.0   //,      , 200...700 /

BombDoorPeriod0=3,15,8,true

FTCoord=0.17,0.055,0

FlarePos= 2.91, 1.27, -1.4
FlareDir= 0.297, 0.252, -0.921
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt"
FlareDisabled=true	//        

DropsArg=100
HumidityArg=101

[propAnimationData]
	//  -    ,   (  )!

	blurdTimeVisibility = 0.0285 //   

	blurRPM = 150.0, 250.0, 800.0, 800.0 //     ,     -   ,   -   

	frameRate = 60.0    //    
	peakRange = 100.0   //    ""   ,      
	minMeanSpeed = 0.15 //  ""    

	speedTimeCoefficient = 0.05         //         
	meanPropRotationSpeedScale = 0.25   //   ""  
	meanSpinnerRotationSpeedScale = 3.5 //   ""   
[end]

SetCockpitArgs=false	// true -             , false -              

//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag
//FetchType=-1:       
//FetchType=-2:         
//FetchType=-3:          parent-
//FetchType>=0:          child-   Attach ID
//CmdID=[0..999]: ID    ,    .
//CmdID=[1000..1999]: ID    ,    .
//SubcmdID=[0..3]: ID     .
//SubcmdID=[0..1]: ID     .
//ArgNum:     / .
//ArgValDefault:      ,    .
//SmoothingType: smooth_clamp -  - 
//SmoothingType: smooth_wrap -   
//SmoothingPower:   
//NetworkFlag="":           ,  SetCockpitArgs=false
//NetworkFlag="low_freq":     ,       ,    
//NetworkFlag="med_freq":     ,       ,    
//NetworkFlag="high_freq":     ,       ,    
//NetworkFlag="granted_single":     ,       ,     

CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" //  -   
CockpitArg = -2, 0000, 3, 00437, 0.5, "smooth_clamp", 0.2, "" //  

CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "med_freq" //  /  () -   
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "med_freq" //  /  () -   

CockpitArg = -2, 0011, 0, 00434, 0.0, "smooth_clamp", 0.2, "" //   
CockpitArg = -2, 0011, 1, 00430, 0.5, "smooth_clamp", 0.2, "" //  /  

CockpitArg = -2, 0014, 0, 00121, 0.0, "smooth_clamp", 0.1, "" //   

CockpitArg = -2, 0021, 2, 00730, 0.0, "smooth_clamp", 0.2, "low_freq" //     / 

//----------

CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" //  ( ) 1- 
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "" //      ( ) 1- 

CockpitArg = -2, 0102, 0, 01180, 0.0, "smooth_clamp", 0.2, "" //     (  ) 1- 
CockpitArg = -2, 0102, 2, 01130, 0.0, "smooth_clamp", 0.2, "" //     1- 

CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" //   () 1- 
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" //   1- 
CockpitArg = -2, 0103, 3, 01161, 0.0, "smooth_clamp", 0.1, "" //    1- 

CockpitArg = -2, 0452, 1, 00209, 0.0, "smooth_clamp", 0.1, "" //    1- 

CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.1, "" //   1- 

//----------

CockpitArg = -2, 0104, 0, 01112, 0.0, "smooth_clamp", 0.2, "" //    

CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" //   
CockpitArg = -2, 0104, 3, 01117, 0.0, "smooth_clamp", 0.2, "" //   

CockpitArg = -2, 0105, 1, 01119, 0.0, "smooth_clamp", 0.2, "" // -  

//----------

CockpitArg = -2, 0110, 0, 01200, 0.0, "smooth_clamp", 0.2, "" //  ( ) 2- 
CockpitArg = -2, 0110, 1, 01211, 0.0, "smooth_clamp", 0.2, "" //      ( ) 2- 

CockpitArg = -2, 0112, 0, 01280, 0.0, "smooth_clamp", 0.2, "" //     (  ) 2- 
CockpitArg = -2, 0112, 2, 01230, 0.0, "smooth_clamp", 0.2, "" //     2- 

CockpitArg = -2, 0113, 0, 01252, 0.0, "smooth_clamp", 0.1, "" //   () 2- 
CockpitArg = -2, 0113, 2, 01260, 0.0, "smooth_clamp", 0.1, "" //   2- 
CockpitArg = -2, 0113, 3, 01261, 0.0, "smooth_clamp", 0.1, "" //    2- 

CockpitArg = -2, 0452, 2, 00219, 0.0, "smooth_clamp", 0.1, "" //    2- 

CockpitArg = -2, 0114, 1, 01213, 0.0, "smooth_clamp", 0.1, "" //   2- 

//----------

CockpitArg = -2, 0120, 0, 01300, 0.0, "smooth_clamp", 0.2, "" //  ( ) 3- 
CockpitArg = -2, 0120, 1, 01311, 0.0, "smooth_clamp", 0.2, "" //      ( ) 3- 

CockpitArg = -2, 0122, 0, 01380, 0.0, "smooth_clamp", 0.2, "" //     (  ) 3- 
CockpitArg = -2, 0122, 2, 01330, 0.0, "smooth_clamp", 0.2, "" //     3- 

CockpitArg = -2, 0123, 0, 01352, 0.0, "smooth_clamp", 0.1, "" //   () 3- 
CockpitArg = -2, 0123, 2, 01360, 0.0, "smooth_clamp", 0.1, "" //   3- 
CockpitArg = -2, 0123, 3, 01361, 0.0, "smooth_clamp", 0.1, "" //    3- 

CockpitArg = -2, 0452, 3, 00229, 0.0, "smooth_clamp", 0.1, "" //    3- 

CockpitArg = -2, 0124, 1, 01313, 0.0, "smooth_clamp", 0.1, "" //   3- 

//----------

CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap",  0.1, "med_freq" // RPM 1-  (  RPM)
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "low_freq" //   () 1- 

CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "low_freq" //      1- 
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "low_freq" //   1- 

CockpitArg = -2, 0201, 2, 03154, 0.0, "smooth_clamp", 0.5, "low_freq" //    1- 
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "low_freq" //    1- 

CockpitArg = -2, 0204, 0, 03144, 0.0, "smooth_clamp", 0.5, "low_freq" //   1- 

//----------

CockpitArg = -2, 1210, 0, 03202, 0.0, "smooth_wrap",  0.1, "med_freq" // RPM 2-  (  RPM)
CockpitArg = -2, 1211, 0, 03209, 0.0, "smooth_clamp", 0.1, "low_freq" //   () 2- 

CockpitArg = -2, 0210, 0, 03222, 0.0, "smooth_clamp", 0.2, "low_freq" //      2- 
CockpitArg = -2, 0210, 1, 03242, 0.0, "smooth_clamp", 0.2, "low_freq" //   2- 

CockpitArg = -2, 0211, 2, 03254, 0.0, "smooth_clamp", 0.5, "low_freq" //    2- 
CockpitArg = -2, 0211, 3, 03252, 0.0, "smooth_clamp", 0.5, "low_freq" //    2- 

CockpitArg = -2, 0214, 0, 03244, 0.0, "smooth_clamp", 0.5, "low_freq" //   2- 

//----------

CockpitArg = -2, 1220, 0, 03302, 0.0, "smooth_wrap",  0.1, "med_freq" // RPM 3-  (  RPM)
CockpitArg = -2, 1221, 0, 03309, 0.0, "smooth_clamp", 0.1, "low_freq" //   () 3- 

CockpitArg = -2, 0220, 0, 03322, 0.0, "smooth_clamp", 0.2, "low_freq" //      3- 
CockpitArg = -2, 0220, 1, 03342, 0.0, "smooth_clamp", 0.2, "low_freq" //   3- 

CockpitArg = -2, 0221, 2, 03354, 0.0, "smooth_clamp", 0.5, "low_freq" //    3- 
CockpitArg = -2, 0221, 3, 03352, 0.0, "smooth_clamp", 0.5, "low_freq" //    3- 

CockpitArg = -2, 0224, 0, 03344, 0.0, "smooth_clamp", 0.5, "low_freq" //   3- 

//----------

CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" //  ()
CockpitArg = -2, 0350, 2, 02521, 0.0, "smooth_clamp", 0.5, "" //  ()



CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap",  0.1, "med_freq" //   (" "  )

CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" //  
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" //  
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "low_freq" //   
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "low_freq" //   

CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "low_freq" //    -  
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap",  0.5, "low_freq" //    -  (  / )
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap",  0.1, "low_freq" //    -  ( )
CockpitArg = -2, 1402, 1, 08232, 0.5, "smooth_clamp", 0.1, "" // 
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "med_freq" //   () 

CockpitArg = -2, 1401, 0, 08011, 0.5, "smooth_clamp", 0.1, "" //    ()
CockpitArg = -2, 1401, 1, 08012, 0.5, "smooth_wrap",  0.1, "" //    ()

CockpitArg = -2, 0404, 0, 08100, 0.5, "smooth_clamp", 0.2, "low_freq" //  -    
CockpitArg = -2, 0404, 1, 08101, 0.0, "smooth_clamp", 0.2, "low_freq" //  -    
CockpitArg = -2, 0404, 2, 08102, 0.0, "smooth_clamp", 0.0, "granted_single" //  -  
CockpitArg = -2, 1404, 0, 08103, 0.5, "smooth_wrap",  0.1, "med_freq" //  -     
CockpitArg = -2, 1404, 1, 07000, 0.0, "smooth_wrap", 0.0, "med_freq" //  - 

CockpitArg = -2, 0405, 1, 08063, 0.5, "smooth_clamp", 0.1, "low_freq" //  "/"   
CockpitArg = -2, 0405, 2, 08062, 0.0, "smooth_wrap",  0.1, "low_freq" //   

CockpitArg = -2, 0407, 0, 08290, 0.0, "smooth_clamp", 0.2, "" //   

CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap",  0.2, "med_freq" //  -  
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap",  0.2, "med_freq" //  -  
CockpitArg = -2, 0400, 2, 08515, 0.0, "smooth_wrap",  0.2, "low_freq" //  - 45- 
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap",  0.1, "med_freq" //  -  

CockpitArg = -2, 0430, 0, 04500, 0.0, "smooth_clamp", 0.1, "" //   +      -

CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "granted_single" //   
CockpitArg = -2, 0430, 2, 04510, 0.0, "smooth_clamp", 0.2, "" //   

CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "" //   ( )  
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" //   ( )   
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" //      ()
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "" //    

CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "granted_single" // 
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "granted_single" //      

CockpitArg = -2, 0552, 0, 04313, 0.0, "smooth_clamp", 0.1, "granted_single" //      
CockpitArg = -2, 0452, 0, 04314, 0.0, "smooth_clamp", 0.2, "" // 


//   

[WeaponMode=0]
	WMname="default"
	WMgroup="default"
	PlaneModArg=-1
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement] //     -        !
		AttachToPart = "^1_EngCowl_Lft_0"
		Position = -6.63, 0.65, 0.0
		Mass = 80.0
		CxaS = 0.0
	[end]

	[AdditionalElement] //     
		AttachToPart = "^1_EngCowl_Lft_0"
		Position = 1.299, -1.062, -4.015
		Mass = 1.456
		CxaS = 0.0
	[end]

	[AdditionalElement] //     
		AttachToPart = "^1_EngCowl_Lft_0"
		Position = 1.523, 0.075, -4.031
		Mass = 53.144
		CxaS = 0.0
	[end]

	[AdditionalElement] //    
		AttachToPart = "^1_EngCowl_Lft_0"
		Position = 2.696, -0.329, -4.113
		Mass = 5.46
		CxaS = 0.0
	[end]

	[AdditionalElement] //     
		AttachToPart = "^1_EngCowl_Ctl_0"
		Position = 3.702, -0.766, 0.0
		Mass = 1.456
		CxaS = 0.0
	[end]

	[AdditionalElement] //     
		AttachToPart = "^1_EngCowl_Ctl_0"
		Position = 3.763, 0.610, -0.005
		Mass = 53.144
		CxaS = 0.0
	[end]

	[AdditionalElement] //    
		AttachToPart = "^1_EngCowl_Ctl_0"
		Position = 4.882, 0.285, -0.001
		Mass = 5.46
		CxaS = 0.0
	[end]

	[AdditionalElement] //     
		AttachToPart = "^1_EngCowl_Rgt_0"
		Position = 1.299, -1.062, 4.015
		Mass = 1.456
		CxaS = 0.0
	[end]

	[AdditionalElement] //     
		AttachToPart = "^1_EngCowl_Rgt_0"
		Position = 1.523, 0.075, 4.031
		Mass = 53.144
		CxaS = 0.0
	[end]

	[AdditionalElement] //    
		AttachToPart = "^1_EngCowl_Rgt_0"
		Position = 2.692, -0.329, 4.113
		Mass = 5.46
		CxaS = 0.0
	[end]
[end]

[WeaponMode=1]
	WMname="Ju523mg4e_Cargo"
	WMgroup="1"
	PlaneModArg=19001
	TurretID=-1
	TurretDefault=""
	TurretMod=""
	
	CargoUnloadTime = 10.0

	[Cargo]	// 1-   -  
		AttachToPart = "^1_Fuse_Ctl_0"
		Position =  -0.135, -0.062, 0.0
		Mass = 280.0
		CxaS = 0.0
	[end]

	[Cargo]	// 2-   -  
		AttachToPart = "^1_Fuse_Ctl_0"
		Position = -0.637, -0.062, 0.0
		Mass = 280.0
		CxaS = 0.0
	[end]

	[Cargo]	// 3-   -  
		AttachToPart = "^1_Fuse_Ctl_0"
		Position =  -1.145, -0.062, 0.0
		Mass = 280.0
		CxaS = 0.0
	[end]

	[Cargo]	// 4-   -  
		AttachToPart = "^1_Fuse_Ctl_0"
		Position = -1.657, -0.062, 0.0
		Mass = 280.0
		CxaS = 0.0
	[end]

	[Cargo]	// 1- ()  -  
		AttachToPart = "^1_Fuse_Ctl_0"
		Position = -2.18, 0.114, -0.3
		Mass = 170.0
		CxaS = 0.0
	[end]

	[Cargo]	// 2- ()  -  
		AttachToPart = "^1_Fuse_Ctl_0"
		Position =  -2.18, 0.114, 0.3
		Mass = 170.0
		CxaS = 0.0
	[end]

	[Cargo]	// 5-   -   -       
		AttachToPart = "^1_Fuse_Ctl_0"
		Position = -2.74, -0.062, 0.0
		Mass = 200.0
		CxaS = 0.0
	[end]


	[Cargo]	// 6-   -  
		AttachToPart = "^1_Fuse_Ctl_0"
		Position = -0.654, 0.408, -0.42
		Mass = 280.0
		CxaS = 0.0
	[end]

	[Cargo]	// 7-   -  
		AttachToPart = "^1_Fuse_Ctl_0"
		Position = -0.654, 0.408, 0.42
		Mass = 280.0
		CxaS = 0.0
	[end]
[end]

[WeaponMode=2]
	WMname="Ju523mg4e_MAB250x10"
	WMgroup="1"
	PlaneModArg=19002
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement]	//    
		AttachToPart = "^1_Fuse_Ctl_0"
		Position = -1.225, -0.260, -0.346
		Mass = 19.0
		CxaS = 0.0
	[end]

	[AdditionalElement]	//    
		AttachToPart = "^1_Fuse_Ctl_0"
		Position = -1.225, -0.184, 0.481
		Mass = 49.0
		CxaS = 0.0
	[end]
[end]

[WeaponMode=3]
	WMname="Ju523mg4e_Paratroopers"
	WMgroup="1"
	PlaneModArg=19003
	TurretID=-1
	TurretDefault=""
	TurretMod=""
[end]

[WeaponMode=4]	// 
	WMname="Ju523mg4e_trt"
	WMgroup="2"
	PlaneModArg=19004
	TurretID=1
	TurretDefault=""
	TurretMod="LuaScripts/WorldObjects/Planes/Turrets/Ju523mg4e_T.txt"

	[AdditionalElement] // +   + +   
		AttachToPart = "^1_EngCowl_Ctl_0"
		Position = -6.803, 1.768, 0.0
		Mass = 36.440
		CxaS = 0.3
	[end]

	[AdditionalElement] // 14     
		AttachToPart = "^1_EngCowl_Ctl_0"
		Position = -6.630, 1.410, 0.0
		Mass = 59.36
		CxaS = 0.0
	[end]

	[AdditionalElement] //  -     
		AttachToPart = "^1_EngCowl_Ctl_0"
		Position = -6.625, 1.535, 0.0
		Mass = 10.0
		CxaS = 0.0
	[end]
[end]

//   

AmmunitionArg=12900


[Ammunition=0]
	WeaponModes=1,-2,-3
	AnimationVal=0.0
	name="Cargo-2300"
	GunAmmunition0=-1
	Bomb0=-1
	PrimaryAimingGun=0
[end]
[Ammunition=1]
	WeaponModes=2,-1,-3
	AnimationVal=0.0
	name="MAB250-10"
	GunAmmunition0=-1
	Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb6=6, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb7=7, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb8=8, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Bomb9=9, "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=2]
	WeaponModes=3,-1,-2
	AnimationVal=0.0
	name="Paratroopers-12"
	GunAmmunition0=-1
	Bomb0=10, "LuaScripts/WorldObjects/Planes/Turrets/Ju523mg4e_ParatroopersCreator.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=3]
	WeaponModes=-1,-2,-3
	AnimationVal=0.0
	name="Empty"
	GunAmmunition0=-1
	Bomb0=-1
	PrimaryAimingGun=0
[end]

[Ammunition=4]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenWhiteOne-1"
	GunAmmunition0=-1
	Bomb0=11, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=5]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenWhiteTwo-2"
	GunAmmunition0=-1
	Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=6]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenBlueOne-1"
	GunAmmunition0=-1
	Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=7]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenBlueTwo-2"
	GunAmmunition0=-1
	Bomb0=15, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=16, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=8]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenRedOne-1"
	GunAmmunition0=-1
	Bomb0=17, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=9]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenRedTwo-2"
	GunAmmunition0=-1
	Bomb0=18, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=19, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=10]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenGreenOne-1"
	GunAmmunition0=-1
	Bomb0=20, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=11]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenGreenTwo-2"
	GunAmmunition0=-1
	Bomb0=21, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=22, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=12]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenYellowOne-1"
	GunAmmunition0=-1
	Bomb0=23, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=13]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenYellowTwo-2"
	GunAmmunition0=-1
	Bomb0=24, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=25, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=14]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenBlackOne-1"
	GunAmmunition0=-1
	Bomb0=26, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=15]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenBlackTwo-2"
	GunAmmunition0=-1
	Bomb0=27, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=28, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

DefaultAmmunition=3

//  

//   10   Container_MAB250
[attach=20]
	position = -3.892, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=21]
	position = -3.292, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=22]
	position = -2.692, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=23]
	position = -2.092, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=24]
	position = -1.492, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=25]
	position = -0.892, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=26]
	position = -0.292, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=27]
	position = 0.308, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=28]
	position = 0.908, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]
[attach=29]
	position = 1.508, 0.043, -0.02
	convex = "~Cargo_Col"
	rotation= 0, -90, -10
[end]

//    
[attach=30]
	position= -0.728, 0.321, 0
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 0, 0
[end]

//   

[attach=31]
	position= -12.347, 0.925, 0.0
	convex = "^1_Fuse_Ctl_12"
	rotation= 0, 0, 0
[end]
[attach=32]
	position= -0.199, 0.445, -14.302
	convex = "^1_WingL_Out_0"
	rotation= -8.5, 0, -1
[end]
[attach=33]
	position= -0.199, 0.445, 14.302
	convex = "^1_WingR_Out_0"
	rotation= 8.5, 0, -1
[end]

//  10   Container_MAB250
[BombHolder=0]
	AttachIdx = 20
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -3.892, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=1]
	AttachIdx = 21
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -3.292, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=2]
	AttachIdx = 22
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -2.692, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=3]
	AttachIdx = 23
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -2.092, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=4]
	AttachIdx = 24
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -1.492, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=5]
	AttachIdx = 25
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -0.892, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=6]
	AttachIdx = 26
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -0.292, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=7]
	AttachIdx = 27
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = 0.308, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=8]
	AttachIdx = 28
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = 0.908, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]
[BombHolder=9]
	AttachIdx = 29
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_MAB250.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = 1.508, 0.043, -0.02
	Convex = "~Cargo_Col"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 1
[end]

// 
[BombHolder=10]
	AttachIdx = 30
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Planes/Turrets/Ju523mg4e_ParatroopersCreator.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.728, 0.321, 0
	Convex = "^1_Fuse_Ctl_0"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 2
[end]

//  
[BombHolder=11]
	AttachIdx = 31
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -12.347, 0.925, 0.0
	Convex = "^1_Fuse_Ctl_12"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 1 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=12]
	AttachIdx = 32
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, -14.302
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 1 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=13]
	AttachIdx = 33
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, 14.302
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 1 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=14]
	AttachIdx = 31
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -12.347, 0.925, 0.0
	Convex = "^1_Fuse_Ctl_12"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 2 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=15]
	AttachIdx = 32
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, -14.302
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 2 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=16]
	AttachIdx = 33
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, 14.302
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 2 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=17]
	AttachIdx = 31
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -12.347, 0.925, 0.0
	Convex = "^1_Fuse_Ctl_12"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 3 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=18]
	AttachIdx = 32
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, -14.302
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 3 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=19]
	AttachIdx = 33
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, 14.302
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 3 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=20]
	AttachIdx = 31
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -12.347, 0.925, 0.0
	Convex = "^1_Fuse_Ctl_12"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 4 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=21]
	AttachIdx = 32
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, -14.302
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 4 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=22]
	AttachIdx = 33
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, 14.302
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 4 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=23]
	AttachIdx = 31
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -12.347, 0.925, 0.0
	Convex = "^1_Fuse_Ctl_12"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 5 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=24]
	AttachIdx = 32
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, -14.302
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 5 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=25]
	AttachIdx = 33
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, 14.302
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 5 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=26]
	AttachIdx = 31
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -12.347, 0.925, 0.0
	Convex = "^1_Fuse_Ctl_12"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 6 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=27]
	AttachIdx = 32
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, -14.302
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 6 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=28]
	AttachIdx = 33
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.199, 0.445, 14.302
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 6 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]



TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt"
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt"
logtreshold=0.0001

FuelTankExplosionFastAndHigh="LuaScripts/WorldObjects/explosions/Detonation/FuelTank.txt"
FuelTankExplosionSlowOrLow="LuaScripts/WorldObjects/explosions/Detonation/FuelTankGnd.txt"

rec_cockpit_arg=1

SmoothControlFactor=0

//,    ,       ,   
ObjectRadius=15

[Entrance]
	EntrancePos= -3.9, -0.3, -0.8
	EntranceRot= 0,270,0
	JumpDir=0,1,-5
[end]

//   
//        
SectorLimits = -180.0, -175.0,  -5.0, +90.0
SectorLimits = -175.0,   -8.0, -50.0, +90.0
SectorLimits =   -8.0,   +8.0, -20.0, +90.0
SectorLimits =   +8.0, +175.0, -50.0, +90.0
SectorLimits = +175.0, +180.0,  -5.0, +90.0

//AIRPLANE DAMAGE

[CONTROL_SYSTEM_DM]
	[RUDDER=0]
		Link = 0, 0, "^1_Fuse_Ctl_4", 3.0, 0.5, 0.1 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_8", 3.0, 0.5, 0.1 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_0", 3.0, 0.5, 0.1 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_12", 3.0, 0.5, 0.1 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_1", 3.0, 0.5, 0.1 // RUDDER_DM_SETTINGS
	[END]

	[ELEVATOR=0]
		Link = 0, 0, "^1_Fuse_Ctl_4", 20.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_8", 20.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_12", 20.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Stab_L_0", 20.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Stab_R_0", 20.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
	[END]

	[AILERON=1]
		Link = 0, 0, "^1_WingL_In_0", 20.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_WingL_Mid_0", 20.0, 2.0, 0.2 // AILERON_DM_SETTINGS
	[END]

	[AILERON=2]
		Link = 0, 0, "^1_WingR_In_0", 20.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_WingR_Mid_0", 20.0, 2.0, 0.2 // AILERON_DM_SETTINGS
	[END]

	[RUDDER_TRIM=0]
		Link = 0, 0, "^1_Fuse_Ctl_4", 2.0, 0.3, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_8", 2.0, 0.3, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_0", 2.0, 0.3, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_12", 2.0, 0.3, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_1", 2.0, 0.3, 0.2 // RUDDER_TRIM_DM_SETTINGS
	[END]

	[ELEVATOR_TRIM=0]
		Link = 0, 0, "^1_Fuse_Ctl_4", 2.0, 0.3, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_8", 2.0, 0.3, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_12", 2.0, 0.3, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Stab_L_0", 2.0, 0.3, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Stab_R_0", 2.0, 0.3, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
	[END]

	[AILERON_TRIM=0]
		Link = 0, 0, "^1_WingR_In_0", 2.0, 0.3, 0.2 // AILERON_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_WingR_Mid_0", 2.0, 0.3, 0.2 // AILERON_TRIM_DM_SETTINGS
	[END]
[END] // CONTROL_SYSTEM_DM


[PlanePartProtection]
	PartName = "~eng01"
	DirectHitArmor = 1.0
	SphereHitProtection = 1.0
[end]

[PlanePartProtection]
	PartName = "~eng02"
	DirectHitArmor = 1.0
	SphereHitProtection = 1.0
[end]

[PlanePartProtection]
	PartName = "~eng03"
	DirectHitArmor = 1.0
	SphereHitProtection = 1.0
[end]

SphereHitProtection=0	//  /     

energyloss="",true,0.23,300 //     ,       ,        

//Engine Goup

energyloss="~eng01",true,5.0,20000  // 
energyloss="~eng02",true,5.0,20000  // 
energyloss="~eng03",true,5.0,20000  // 

energyloss="Eng0_Blade1",true,2.5,1000 // 0  
energyloss="Eng0_Blade2",true,2.5,1000 // 1  

energyloss="Eng1_Blade1",true,2.5,1000 // 0  
energyloss="Eng1_Blade2",true,2.5,1000 // 1  

energyloss="Eng2_Blade1",true,2.5,1000 // 0  
energyloss="Eng2_Blade2",true,2.5,1000 // 1  

energyloss="~ftank01",true,1.5,6000 // 
energyloss="~ftank02",true,1.5,6000 // 
energyloss="~ftank03",true,1.5,6000 // 
energyloss="~ftank04",true,1.5,6000 // 
energyloss="~ftank05",true,1.5,6000 // 
energyloss="~ftank06",true,1.5,6000 // 
energyloss="~ftank07",true,1.5,6000 // 
energyloss="~ftank08",true,1.5,6000 // 
energyloss="~ftank09",true,1.5,6000 // 
energyloss="~ftank10",true,1.5,6000 // 
energyloss="~ftank11",true,1.5,6000 // 
energyloss="~ftank12",true,1.5,6000 // 
energyloss="~ftank13",true,1.5,6000 // 
energyloss="~ftank14",true,1.5,6000 // 

energyloss="~otank01",true,1.5,12000 //  
energyloss="~otank02",true,1.5,12000 //  
energyloss="~otank03",true,1.5,12000 //  

energyloss="~ocooler01",true,1.5,6000 //.,   
energyloss="~ocooler02",true,1.5,6000 //.,   
energyloss="~ocooler03",true,1.5,6000 //.,   

//Undercarriage Group

energyloss="WheelL_0",true,4.0,1 // 
energyloss="GearL_0_0",true,4.0,1 //   
energyloss="GearL_0_1",true,4.0,1 //   
energyloss="GearL_0_2",true,4.0,1 //   

energyloss="WheelR_0",true,4.0,1 // 
energyloss="GearR_0_0",true,4.0,1 //   
energyloss="GearR_0_1",true,4.0,1 //   
energyloss="GearR_0_2",true,4.0,1 //   

energyloss="WheelC_0",true,4.0,1 // 
energyloss="GearC_0",true,4.0,1 //   


SeekMaintenance = true
ReFuelFlow = 6 // liters per second
BombHolderReArmTime = 5 // seconds,  30,  5      -2  2 
RepairTime = 1500 // seconds,        -2      2 


/////   

min_CAS=115
max_CAS=330

DangerAoA = 17.5                            // -   
CriticalAoA = 20.0							//   
Maxny = 3.0									// - 
DangerV = 330.0								//    
MaxGearV = 130.0							// -      //  
MaxFlapV = 180.0							// -     
TakeOffV = 110.0							//   
ClimbV = 140.0								//     
DescendV = 150.0							//    
minV = 115.0								// -  
minVDeltaFlaps = 15.0						//    ,   
IsTakeOffFlaps = true						//     
IsLeftPedal = false							//     (true - , false - )
OilMaxTemperature = 100.0					// -    
//WaterMaxTemperature = 110.0			    // -    
//CylinderHeadMaxTemperature = 230.0		// -     
